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Monday, May 11, 2009

mediafire links:Universe at War: Earth Assault

http://img.qj.net/uploads/articles_module2/81482/universe_at_war__earth_assault-pcscreenshots7389petrorts01_qjpreviewth.jpg


Universe at War: Earth Assault will employ a unique balance system called “Tactical Dynamics” that allows players to retrain and customize units in the midst of battle to better cope with enemy forces and tactical situations. Weaponry and defenses can be modified in true real-time to take advantage of constantly shifting battlefield conditions. Fully customizable tech trees will allow players to control the development of technologies that they deem key to victory.

Battles in Universe at War: Earth Assault will be large in scope and take place in malleable and deforming environments. Deadly sci-fi weapons and alien powers will allow players to destroy cities and whole territories on a global scale. Because the world of Universe at War: Earth Assault is persistent, players will be able to revisit previous battlegrounds to find them still smoldering in ruins.

Featuring innovative multiplayer modes inspired by popular massively multiplayer online games and competitive online playable titles, Universe at War: Earth Assault will give players achievements, rewards, and medals in a balanced environment to further encourage players to move forward in the game. Players from around the world will battle in persistent-style online campaigns for ultimate faction supremacy across a virtual representation of the Earth.
Features

* On-the-fly customization lets you adapt dynamically to your opponent, raising the stakes of battle
* Unique multiplayer achievements and modes that are new to the RTS genre
* Environmental destruction and manipulation in a persistent world
* Dual-layer of tactical and global gameplay
* Special hero units
* Massive-scale units that dwarf conventional RTS units
* Real-world, modern-day environments
* Three unique factions, not including the introductory military faction, which players can control as they learn the game
* On-demand UI that doesn’t clutter your view of the battle

Hardware Requirements

PC Processor TypeIntel® Pentium® 4 processor or equivalentPC Processor Speed2GHzPC Operating SystemWindows 2000, Windows XP, Windows VistaPC System Memory512MB RAMPC Video64MB DirectX 9.0-compatible video card with hardware pixel and vertex shader supportPC Sound CardDirectX 9.0-compatible sound cardPC Drive Type and SpeedDVD-ROMPC Additional RequirementsInternet service required to access online features

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